Monday, January 16, 2012

Sunday D&D character illustration: Druid Riding a Lizard

Photoshop speed painting to illustrate a 'Dungeons and Dragons' player's character. This one gave me a chance to work in a limited color palette, which I haven't done very much.
Her weapon is the Totem of Thorns from the D&D book Heroes of the Feywild.

I skip a lot of steps to do these speed paintings, which may not be such a good habit. For normal painting my process usually goes: thumbnail > sketch > ink > color composite > base colors > render shading. But for speed I make a quick value painting in black and white and then jump straight into color... that's it, just two phases. Gotta get it done and move onto the next piece.

Thursday, January 12, 2012

Crank Fan Poster


10/15/12
I'm done, for now. Removed the nails in hopes of making the image less chaotic, and they didn't make much sense anyway.


















 10/13/12
Most feedback has been implemented. There's a bit of trouble with leading lines going all over the place, causing the image to become too chaotic. Not too sure how to tackle that yet.

If you have any thoughts please don't hesitate to comment!













10/12/12
I need feedback! Any comments are welcome. Specifically I need better text for the poster, like a really funny satirical tagline that makes fun of how absurd the movie is.
The Crank movies are the most over the top, racist, ridiculousness films ever. They're action movies on steroids.
I have been wanting to do a piece in the style of 70's retro painted movie posters, and also more personal projects, in this project I managed to do both.

Monday, January 9, 2012

Sunday D&D character illustration: Thrikeen Monk

It's Sunday, but my church is developing the art skills.
This speed painting was done to illustrate a D&D player's character. a Thrikeen Monk of Silvanus. The Thrikeen are player races in the Dark Sun campaign setting. Mantis people are weird.

I tried a new technique for this one: paint at 25% zoom to keep the picture in view as a whole. And a few other methods mentioned in the tutorials from the artist Daarken.

Monday, December 19, 2011

Ludum Dare: Barriers

Scott Washington, Ken Anderson, and I made a game in a weekend for the Ludum Dare challenge. All the games submitted to this weekend game jam were related to the theme, "Alone".
Our game, 'Barriers', can be found here. Please keep in mind this was entirely created in just one weekend. Everything from the overall idea for the game down to the art assets were created from scratch in those 2 days.

Wednesday, December 14, 2011

Bust 'n' Rush Released!

I worked on this game at Techtonic Games and it just released last week. It's available on Gamersgate for PC and Mac at around $8 depending on whether or not you want it bundled with the soundtrack.

BNR around the web:
  • Latest trailer
  • Play the demo for free from this link.
  • Dev diary about randomly generated levels in BNR
  • Don't like the camera? This video explains that there are multiple camera angles
  • Rock Paper Shotgun reviews the demo





ps I just finished Skyrim after 200 hrs in game. I will now resume regular postings.